In "Vecna: Eve of Ruin," Dungeons & Dragons players can reach level 20, making them incredibly powerful.
Designers carefully balanced the game
to prevent high-level characters from spoiling the narrative.
Nondetection spells are used to hide secrets and prevent characters from revealing too much.
Teleportation abilities are limited to maintain the storyline's integrity.
Some regions in the game disable specific spells, including
teleportation and summoning.
High-level monsters possess traits
that counter powerful player
abilities.
Legendary resistance allows monsters
to succeed on saving throws even
when they fail.
Dungeon Masters incorporate
narrative descriptions to
enhance gameplay.
Published adventures include rules
to maintain balance and
excitement.
Dungeons & Dragons thrives on
creativity and surprises, keeping
players engaged and immersed.